Currently Implemented[]
Npharris Class[]
- Monarch
- Slow ship with double cannon
- Beetle
- Fires an electrical blast that has a small AOE
- Locust
- Fires a piercing orb that goes through all enemies
Herringbone Class[]
- Needle
- Fires homing missiles
- Ripper
- Fires a random scatter of missiles
- Weaver
- Fires missiles that stay above the ship
Arcade Class[]
- Bulldog
- Fires quick accurate bullets
Barringer Class[]
- Stingray
- Fires a quick piercing laser
Audubon Class[]
- Turkey
- Fires two projectiles in a sine wave pattern
- Sparrow
- Fires multiple projectiles in a random scattered pattern
- Goose
- Fires a wide energy shot
Vonkleist Class[]
- Plow
- Charges to fire multiple projectiles straight up from the ship
- Reaper
- Charges to fire a large projectile with a high AOE impact
- Rake
- Charges to fire multiple projectiles in an arch
Planned Ships[]
Barringer Class[]
- Eagleray
- Mantaray
Arcade Class[]
- Darwin
- Unicorn
- Necromancer
- Warrior
- Lightning Wizard
- Archer
- Bard
- Rouge
- Amazon
- Gauntlet
- Lazer Dolphin